the game of time
Dec. 22nd, 2013 11:33 pmRecently read a book in which a girl was told to do something to the count of 500.
I winced.
Not that culture, not at all. Even nowadays, you get things telling children that they should wash their hands for the length of time it take to sing "Happy Birthday", and a culture less number obsessed -- and without clocks -- would do likewise. Medieval recipes prescribe lengths of time equal to a Pater Noster, or a Miserere, or more than one at need.
Then, time is a funny thing to deal with. You shouldn't have your characters use minutes in a pseudo-ancient world. Most characters in a pseudo-medieval wouldn't, either. Minutes as a measure of time spring from medieval clocks that could mark them. And the tech did not spread quickly. Most characters would still go by the hours peeled out by church bells.
Seconds, of course, are right out. Then I generally have the characters says "Just a moment" instead of "Just a second" to convey that.
I winced.
Not that culture, not at all. Even nowadays, you get things telling children that they should wash their hands for the length of time it take to sing "Happy Birthday", and a culture less number obsessed -- and without clocks -- would do likewise. Medieval recipes prescribe lengths of time equal to a Pater Noster, or a Miserere, or more than one at need.
Then, time is a funny thing to deal with. You shouldn't have your characters use minutes in a pseudo-ancient world. Most characters in a pseudo-medieval wouldn't, either. Minutes as a measure of time spring from medieval clocks that could mark them. And the tech did not spread quickly. Most characters would still go by the hours peeled out by church bells.
Seconds, of course, are right out. Then I generally have the characters says "Just a moment" instead of "Just a second" to convey that.
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Date: 2013-12-23 12:20 pm (UTC)no subject
Date: 2013-12-23 03:37 pm (UTC)no subject
Date: 2013-12-23 04:58 pm (UTC)on the other hand, it's amazing how many people assume characters can automatically act as clocks
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Date: 2013-12-24 05:27 am (UTC)An old problem. What inspired Poul Anderson to write A Midsummer Tempest was Julius Caesar in which Shakespeare had a clock chime. Chiming clocks are a medieval invention.
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Date: 2013-12-24 07:56 am (UTC)no subject
Date: 2013-12-24 11:39 am (UTC)Also, you get some cool world-building when you sort out the tech in a fictional world and decide what the people would have used in different economic and status classes, too. Priests or courtiers used to water clocks (as in the Chinese Imperial court) would speak differently from peasant's kids doing counting rhymes to synchronize practical jokes.
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Date: 2013-12-24 01:24 pm (UTC)At one point here
marycatelli and I were discussing the possible consequences if Imperial Rome had developed the semaphore telegraph, with relay stations built along the famed Roman (military) roads. Compared to even the fastest post riders the system is fantastic, able to transmit messages across the country in less than an hour. (News of an event reached Paris twenty-six minutes after it happened.)
Even if it hadn't in itself prevented the collapse of Rome, it would probably have made the division of Empire into east and west unnecessary (g' bye, Constantinople!) and it would have had a massive impact on the affairs of the Church in Europe.
So I generally include it where practicable; my players in the Empire of the Petal Throne knew they were approaching one of the massive Sakhbe roads that spanned the Empire when they heard the whoom-BOOM, bumm…whoom-BOOM, bumm… of Cyclopean semaphore arms slamming (and bouncing) into new positions from first light to clean dark…
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