adventures in juggling
Dec. 7th, 2024 10:04 pmThe one upside of keeping works running in parallel is that you can switch between them when one is stymied.
And then you have a day when you know that this story has a character telling a story, so you have to pick one, and you're stymied; and that story has a problem in that you need to go back and put in the set-up for characters to do things, and you're stymied; and the other story has a scene where you aren't sure where you put it, and when you start to revise, you remember, and you have to revert your revisions because the location was wrong, and you're not sure how to handle the remembered location except that obviously you have to clarify if even you can't tell.
And then you have a day when you know that this story has a character telling a story, so you have to pick one, and you're stymied; and that story has a problem in that you need to go back and put in the set-up for characters to do things, and you're stymied; and the other story has a scene where you aren't sure where you put it, and when you start to revise, you remember, and you have to revert your revisions because the location was wrong, and you're not sure how to handle the remembered location except that obviously you have to clarify if even you can't tell.
ah, adventures in stickiness
Oct. 25th, 2024 08:32 pmWorking chiefly on two stories. One revising, one writing.
Both bogged down.
One because I realized that I put in things that the point of view character could not have seen, and I was wrestling with how I could fix that most neatly -- since I didn't want to introduce new errors while fixing it.
The other because I realized that I had hand-waved having the hero give a traumatized character a place to rest and recover. He's going to have to set up the place better, and give orders that others are not to intrude.
Ah, the writer's life. I plug on through the mud.
Both bogged down.
One because I realized that I put in things that the point of view character could not have seen, and I was wrestling with how I could fix that most neatly -- since I didn't want to introduce new errors while fixing it.
The other because I realized that I had hand-waved having the hero give a traumatized character a place to rest and recover. He's going to have to set up the place better, and give orders that others are not to intrude.
Ah, the writer's life. I plug on through the mud.
twisting and turning
Aug. 22nd, 2024 10:34 pmFelt stuck. Poked something else, and the original problem fell into place. The heroine's path was going too smoothly. I needed a problem.
Then I felt stuck on the problem for a bit. Fortunately, just a twist that can be resolved by some quick thinking worked, but I did need a twist.
Some principles of story-telling work independently of medium. Notice how few webcomics have installments that do not shift the course of the story, even if not a full-blown peripetia.
Then I felt stuck on the problem for a bit. Fortunately, just a twist that can be resolved by some quick thinking worked, but I did need a twist.
Some principles of story-telling work independently of medium. Notice how few webcomics have installments that do not shift the course of the story, even if not a full-blown peripetia.
juggling threads
May. 29th, 2024 12:46 amQuite as fun as the metaphor suggests.
The hero has done things, and I have let the rumor get back to the secondary hero. It helps that because both of them have white hair while rather young, the rumors said the secondary hero did the things.
BUT -- the hero is now dealing with other characters. It occurs to me that they may have heard the rumors, too. And being rumors, not perhaps the truth. Definitely not the whole truth. . . .
sigh
The hero has done things, and I have let the rumor get back to the secondary hero. It helps that because both of them have white hair while rather young, the rumors said the secondary hero did the things.
BUT -- the hero is now dealing with other characters. It occurs to me that they may have heard the rumors, too. And being rumors, not perhaps the truth. Definitely not the whole truth. . . .
sigh
the DM vs the writer: time
May. 24th, 2024 11:51 pmThis is closely related to revision, but a major difference is the ability of the writer to take time.
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Ah, the adventures in writing
Apr. 25th, 2024 11:51 pmIn one story, I have to put the character on the path where she meets someone.
In other I have to consider whether to change the time of day so the hero does not to worry about where to spend the night before acting.
In a third, I need to develop a custom where people gather to tell stories in a minimal way so that it does not distract from the main story -- it's a plot device of two functions.
sigh
In other I have to consider whether to change the time of day so the hero does not to worry about where to spend the night before acting.
In a third, I need to develop a custom where people gather to tell stories in a minimal way so that it does not distract from the main story -- it's a plot device of two functions.
sigh
info dump by dialog
Jan. 7th, 2024 12:37 amAm trying to work up the scene where our hero rescues children instead of taking down the bad guy.
Muse is having fun having the children babble to the secondary hero that they were rescued by an angel because of his specific powers. Secondary hero is annoyed, partly because he can do what the hero did, and he knows he's human, not an angel. (No wings, even, in either case.)
Muse is having fun having the children babble to the secondary hero that they were rescued by an angel because of his specific powers. Secondary hero is annoyed, partly because he can do what the hero did, and he knows he's human, not an angel. (No wings, even, in either case.)