de-cluttering
Apr. 28th, 2013 01:02 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
There are kingdoms. Several of them, in fact. The heroine is traveling through four of them in a month. . .
And one starts to ponder why there aren't wars.
Even historical wars might be more clutter that the world can take, since even as back story they can draw attention. . . .
Hmm. . . hmm. . . hmm. . . oh yes, I've already got the spell. Perhaps Mercurio, capricious as he was, was nevertheless not unique. He just cast a big version of a spell that makes it much harder to invade a place than to defend it. Above and beyond the usual problems of invasion, that is. Which means it just slithers neatly into the world-building. . . .
Perhaps I can have a rebellious lord trying to compartmentalize his land with that spell. It will give me an excuse to info-dump and the world a little background.
It can be fun, finding things abruptly fitting together. 0:)
And one starts to ponder why there aren't wars.
Even historical wars might be more clutter that the world can take, since even as back story they can draw attention. . . .
Hmm. . . hmm. . . hmm. . . oh yes, I've already got the spell. Perhaps Mercurio, capricious as he was, was nevertheless not unique. He just cast a big version of a spell that makes it much harder to invade a place than to defend it. Above and beyond the usual problems of invasion, that is. Which means it just slithers neatly into the world-building. . . .
Perhaps I can have a rebellious lord trying to compartmentalize his land with that spell. It will give me an excuse to info-dump and the world a little background.
It can be fun, finding things abruptly fitting together. 0:)
no subject
Date: 2013-04-29 05:39 am (UTC)Sometimes world-building actually gets in the way of telling the story itself.
no subject
Date: 2013-04-29 12:25 pm (UTC)The real horror is when your story needs an element that will eat your story entirely, because the world-building is so extensive.