marycatelli: (A Birthday)
[personal profile] marycatelli
Was thinking about this in Andre Norton's stories -- though it can be seen in others.  Like Conan the Barbarian.

Throw things fast enough, and it can pass in the verve.  Conan once, having escaped with Olivia from an evil king, landed on an island where they face up with a man-ape that wants Olivia, pirates who land there, and a place where evil statues come to life every time moonlight shines on them.  (If Olivia's dream is accurate, they had tortured and murdered a god's half-human son, and the god had turned them to stone for it.  Fine, but why did they come back?)  Looking back it seems an awful coincidence.

You get a similar effect, if better set up, in Catseye, where we know in advance that there is a Forerunner ruin with a bad reputation before Troy and the animals end up there.  Still, there's no connection between it and what they are escaping.

In real life, our problems seldom have any real focus, but in fiction, it really helps to have a mastermind behind them so they resolve and unify the story rather let it be a random jumble.  The clutter needed for realism is best out of the plot.  Even a meta-reason -- the land is full of monsters because a sorcerer's tower exploded and freed all his prisoners -- the evil magic ring is alluring everyone evil with its powers -- helps pull it together.  Otherwise, the master hand doing the trick is too obvious; it's the author's.

For one thing, it seems like an awfully contrived situation for them all to go after the main character, yet going after the main character is their purpose in a story.  Focus issues again.  Then, an in-depth world-building that suggests without overwhelming the story that there are a lot of problems out there, and these are just the ones the main character happened on.  To be sure, rich world-building is difficult in itself.

The quest helps, too.  Or any form of travel.  Encountering the marvels one by one is more plausible than their all hitting at once -- often enough the quesiton of what they would eat arises when they are too concentrated -- and you can foreshadow them along the way.  On the other hand, if you really want them all at once, you still need something to pull it together.

Date: 2013-07-10 02:06 am (UTC)
From: [identity profile] houseboatonstyx.livejournal.com
One mastermind, and even one mastermind's exploded tower, is rather centralized. I think it's nicer if there are connections, but low-level (and some of them turn out to be surprising).

For example...

Conan once, having escaped with Olivia from an evil king, landed on an island where they face up with a man-ape that wants Olivia, pirates who land there, and a place where evil statues come to life every time moonlight shines on them. (If Olivia's dream is accurate, they had tortured and murdered a god's half-human son, and the god had turned them to stone for it. Fine, but why did they come back?) Looking back it seems an awful coincidence.

... in random order so far ... the pirates are seeking (or burying!) a treasure that brings statues to life in moonlight ... which by some magic fumble turned a man into the man-ape. This is centralizing around the magic item, but not making too many connections by some NPC's motive.

If the man-ape was inventing the magic item, using the statues on the island as test objects, and the pirates got wind of it because the man-pre-ape had talked too much while getting supplies en route ... that's human motives, but at least it's not Ho hum Grand Mastermind Moriarity again.

If the man-pre-ape wanted to invent this item to restore some friend of his who is one of these statues, and had some good motive for torturing the god's son -- then that's all pretty much too boring for me unless really spaced out. Unless maybe she was not guilty and was stoned by mistake.... (And of course she looks like Olivia, which explains the man-ape's mistake.)

And in my dungeon, the five-star solution would be for the man-ape and his restored sweetheart to both go 100% into ape form, thus escaping the god and living happily ever after.
Edited Date: 2013-07-10 02:09 am (UTC)

Date: 2013-07-10 11:54 pm (UTC)
From: [identity profile] headnoises.livejournal.com
Fine, but why did they come back?

Because The Tradition requires an out.

Date: 2013-07-10 11:55 pm (UTC)
From: [identity profile] headnoises.livejournal.com
More likely: there were reasons in the author's mind, but TELLING them in the story would ruin the mood (This is the same guy who calls on a god who specifically ignores folks.) and is unrealistic-- reality doesn't usually TELL you why such is such.

Date: 2013-07-11 12:37 am (UTC)
From: [identity profile] headnoises.livejournal.com
Mostly, it was a Mercedes Lackey 500 Kingdoms joke-- although that is based on the way that the sleeping beauty always ends up with "not sleep, but death" or "no man born of woman" is got around by a lady or someone birthed in C-section or a guy named Noman, or "until something Highly Improbable" gets literalized out of.

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