city stuff
Jul. 13th, 2014 04:33 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
So what's the city built of?
Stone? Brick? Wood? What sort of stone? And what color, so I can tell whether the stonework is black, or gray, or pink, or gold?
A question implicating all sorts of things. Where are the woodlands? Are there clay pits near by? How about quarries? How far can you transport materials, and would you bother?
Implicates history, too, since the building material can easily change over the years as woodlands are depleted, and quarries exhausted.
And all I want to do is describe what the city looks like to someone who's a bit attentative to visual detail but not strong on either architecture or its history. . . .
Stone? Brick? Wood? What sort of stone? And what color, so I can tell whether the stonework is black, or gray, or pink, or gold?
A question implicating all sorts of things. Where are the woodlands? Are there clay pits near by? How about quarries? How far can you transport materials, and would you bother?
Implicates history, too, since the building material can easily change over the years as woodlands are depleted, and quarries exhausted.
And all I want to do is describe what the city looks like to someone who's a bit attentative to visual detail but not strong on either architecture or its history. . . .
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Date: 2014-07-13 11:42 pm (UTC)no subject
Date: 2014-07-14 12:07 am (UTC)Whoops. Does building in stone or brick make a difference when it's dragonfire? Hmmm. . . .
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Date: 2014-07-14 03:32 am (UTC)If brick and stone are meltable by dragonfire, the building materials will be selected based on how common dragon attacks are and whether there's an efficient way to break up and remove large amounts of melted brick and stone.
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Date: 2014-07-14 04:26 am (UTC)More to the point, stone, brick, etcetera, are brittle materials, they do not support tension. So any practical structure other than a simple keystone arch bridge *must* contain wood. Which burns quite easily. Stone structures are quite shockingly vulnerable to fire. They may however work to contain the spread of fire between separate structures.
All of which boils down to, towers attacked by dragon-fire will not likely appear "melted", but instead, "shattered". the heat from the dragonfire will superheat the water in the construction materials, and cause a large series of micro-explosions that basically turn the tower back into gravel, followed by a conventional fire of the wooden backbone of the structure.
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Date: 2014-07-14 12:34 pm (UTC)Barring the right incentive. This may amuse:
http://pipeline.corante.com/archives/2008/02/26/sand_wont_save_you_this_time.php
Though dragonfire is not quite that bad.
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Date: 2014-07-15 01:49 am (UTC)no subject
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Date: 2014-07-15 10:13 pm (UTC)no subject
Date: 2014-07-16 12:16 am (UTC)no subject
Date: 2014-07-15 01:11 am (UTC)The information you shared about the shattering of brick and stone by dragon-fire is interesting. I wonder whether it would be more hazardous to be surrounded by stone structures or wooden structures during a dragon attack. I guess it partially depends on whether dragon-fire is a burning liquid or a burning gas.
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Date: 2014-07-15 02:16 am (UTC)no subject
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Date: 2014-07-15 03:23 pm (UTC)no subject
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Date: 2014-07-16 12:15 am (UTC)no subject
Date: 2014-07-14 12:42 pm (UTC)no subject
Date: 2014-07-14 04:47 am (UTC)No that it really matters all that much, any large city built solely of wood will denude the region fairly quickly, due to the inevitable fires. And any city built exclusively of quarry-stone (marble) will be incredibly resource intensive, involving a massive empire to support a single city (Rome, for instance, had a LOT of quarry-stone.
So, what's in the middle? Brick. The vast majority of historical urban construction was done with variations on the "brick" theme.... Well, that's not acurate, the vast majority of *persistent* urban construction was done in brick.
So, for most cities throughout time, you'll have a section that is primarily wood, which will be the "poor quarter". It'll burn down pretty regularly. Then you'll have the 50% of the city that's brick, then the rich quarter which will be quarry-stone.
Of course, *what* woods, colors of brick, and types of stone will depend on *exactly* where your city is located. however, given fantasy settings, geology need not be consistent!
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Date: 2014-07-14 07:04 am (UTC)For brick, I think you need ample supplies of clay, which is not always available any more than marble.
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Date: 2014-07-14 12:29 pm (UTC)no subject
Date: 2014-07-14 12:36 pm (UTC)no subject
Date: 2014-07-14 05:09 am (UTC)no subject
Date: 2014-07-14 12:27 pm (UTC)She's the sort that would note the actual colors.
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Date: 2014-07-14 08:43 am (UTC)Joking aside, it depends on how old the city is. Most cities are first built with wood. Only after much deforestation do they start going to bricks. Even Persia, once part of a great cedar forest, was wooden long before Persepolis was constructed (or the portion of the city for which we have ruins).
As the society of the city matures and density rises, brick also becomes the choice for fire planning. Cities like this can be identified by looking at their histories and finding one or more "Great Fire of [insert city name here]." London and Chicago are prime examples of this. At least in Chicago, the building codes were driven by the insurance agencies.
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Date: 2014-07-14 01:04 pm (UTC)no subject
Date: 2014-07-15 12:51 am (UTC)1. How easy are they to install?
How precisely do the rune have to be carved?
Do they just have to be carved or is there a ritual involved?
Are the rune grooves left empty or are they filled with a particular substance as part of the process that makes them work?
2. How do you tell if they're working?
Are there magical methods of detection or does an expect have to carefully study them?
3. Is the application a one-time event?
Do the runes keep working as long as they are undamaged or do they have to be refreshed every so often?
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Date: 2014-07-15 02:21 am (UTC)no subject
Date: 2014-07-15 10:17 pm (UTC)Other than Magical Bureaucracy, nothing lends authenticity like magical maintenance.
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Date: 2014-07-16 12:13 am (UTC)no subject
Date: 2014-07-15 12:17 am (UTC)Putty-and-painted-symbols might be good if you've got symbol magic; harder to wash off than paint, easier than chiseling the runes.
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Date: 2014-07-15 12:23 am (UTC)no subject
Date: 2014-07-15 12:36 am (UTC)no subject
Date: 2014-07-15 01:53 am (UTC)