marycatelli: (Rapunzel)
Had my Gamelit characters prep their spells in advance, rather than assign on the fly.

One prepped a spell three times.  Another prepped another spell three times.  Both spells usable on one person at a time. . . . 

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marycatelli: (Galahad)
A character persuades a king -- via his captain -- that he really can serve as a knight.  
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marycatelli: (Galahad)
Lord Shang would be an interesting model for an Evil Overlord.

For one thing, he was all for stern laws, strict punishment of minor offenses, encouraging people to inform on each other, etc. And blamed the destruction of the state on the "lice" which include sophistry, but also, on one hand, music and beauty, and reading the Odes, and on the other, brotherly loyalty, caring for the aged, and reading the Histories.
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marycatelli: (Default)
A story has a natural length, and hacking or stretching it past those limits distorts it -- not to its benefit.

Some story lengths are very hard to sell.

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marycatelli: (Default)
J. R. R. Tolkien had problems with this.  In one letter, he wrote that the problems the hobbits had with the Old Forest and the Barrow Wights, and later the whole Fellowship with the mountain pass, were not directly caused by Sauron.  But he had notes saying that the Ringwraiths roused up those evils. . . .

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marycatelli: (A Birthday)
There's a limit to how you can arrange the sequence of events that confronts your character.  Even if you send him on a road that runs according to its own internal magics and can do the loop-de-loop if so inclined.  Even if you confine him to a city where he can run around and around in circles.

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marycatelli: (Default)
I try -- I try very hard -- to nail down all the plot in the outlines.  But the best laid plans. . . . there's nothing like sitting down to write to discover what weaknesses your outline has.
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marycatelli: (A Birthday)
Ran across one thing in Stanley Fish's How To Write A Sentence:  And How To Read One that doesn't quite work.  And it's one I've run across before:  an aspiring writer is told that he needs to love sentences.

Well, that's one way.  A fascination with the medium is one reason to play around with it, and even if you have other inspirations, it certainly helps.

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shortening

Apr. 30th, 2011 07:01 pm
marycatelli: (Default)
stick the story in the cheese press and start to squeeze. . . . sigh
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marycatelli: (Default)
Sometimes, while trying to plump up a story to out of the Unpublishable Void, you need to add an event.  In fact you probably have to, because stretching out the existing events to fill the required space often deforms them until the aesthetics of the story break down.
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marycatelli: (Default)
Like the sonnet, the webcomic is a restricted form.  Which can help.

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marycatelli: (Strawberries)
Being a  philosophical tangent on a subject that is roiling various regions of the blogosphere. . . .because aesthetics is still a branch of philosophy.

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marycatelli: (Default)
Sometimes your plots do not spring upon you new and unexpected subplots, or minor characters.
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marycatelli: (Default)
The quest structure has its advantages -- would have to, to remain a perennial plot -- but it has its requirements too.
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marycatelli: (Default)
When the outline is skipping merrily along, characters are prone to reveal unexpected traits.  The intended source of reliable information lies flat on the page, so with a tweak, he lies through his teeth to the hero, and that revives him to even overabundant life.  What's really annoying is when you thought you had come to the climax, and a character does that.  Or even in the denouement.

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marycatelli: (A Birthday)
When setting up your bad guys and your good guys, or your multiple factions, they all want something.

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marycatelli: (A Birthday)
Sometimes when I'm going along -- writing, outlining -- I just get a wacky idea.

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marycatelli: (Default)
Working on an outline has given me a new appreciation of having all your factions subsumed into two by the time of climax.
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