marycatelli: (Cat)
I have read advice about world-building that suggests that you start with the creation myth.

I have advice, too, which is:  Don't.  Even if you do, for whatever reason, start with the world and not with the story.  You're starting with an assumption, and one which will constrain you.  Your society does not need to have a creation myth.  And even if it does, it doesn't have to be important in the practice of the religion.
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Part of [livejournal.com profile] bittercon.
marycatelli: (Strawberries)
Settings can contrast each other as character foils do,   One thing that can contrast is how settled they are.  And the fun part is that each one can look settled and civilized in contrast to the next.

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marycatelli: (A Birthday)
This is fun.  So I'm going to offer a few more here, for people who didn't find the first ones inspiring -- or who did, and would like to do more.

So, hmm. . . .

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Part of [livejournal.com profile] bittercon
marycatelli: (Strawberries)
How do you build an intricate fantasy world that holds up to intensive fan interrogation?

The first points I think of are -- what are the stories that let you have such a world?  Since, after all, you can make it as intricate as you like without the fans ever getting wind of it.
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Part of [livejournal.com profile] bittercon
marycatelli: (A Birthday)
Many people ask authors where they get their idea . This panel asks: "How do you develop your ideas into stories?" We will take an idea or two and work on how we would turn it into a story."

A reprise of a panel from last [livejournal.com profile] bittercon for this one as well.
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sensawunda

Sep. 1st, 2012 07:05 pm
marycatelli: (A Birthday)
"The world will never starve for lack of wonders, but for lack of wonder." G. K. Chesterton

Wonder -- for all the praise bestowed on it, it can be hard to find in SF or fantasy. Then, it is a brilliantly colored but sneaky, sure-footed beastie -- or is a birdie? That would explain how swiftly it can escape nets. And stories. And books, and authors.

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Part of [livejournal.com profile] bittercon
marycatelli: (Strawberries)
What are the tools and research methods writers use to craft complex, believable worlds? What are the essential elements necessary to ground a fictional world in a sense of tangible reality?

The question of what are essential elements is both straightforward and simple.

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part of [livejournal.com profile] bittercon
marycatelli: (A Birthday)

Many people ask authors where they get their idea . This panel asks: "How do you develop your ideas into stories?" We will take an idea or two and work on how we would turn it into a story."

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Part of [livejournal.com profile] bittercon

marycatelli: (A Birthday)
Only loosely inspired by a program description from the con. . . .because I think it more interesting than the contrast with urban fantasy they used.

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part of [livejournal.com profile] bittercon .
marycatelli: (Reading Desk)
It is traditional in program guides to claim that the panel is about recommending overlooked or neglected works.  I've never known a panel to stick to it.  For one thing, we all think are very favorites are neglected.  Even very popular works can be more popular.

So, tossing aside overlooked or neglected, some of my favorites:

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What are some of your favorites that you want to recommend?

Part of [livejournal.com profile] bittercon .

marycatelli: (Rapunzel)
From the Readercon blurb:

Mark Twain instructed other writers that "the personages of a tale shall confine themselves to possibilities and let miracles alone; or, if they venture a miracle, the author must so plausibly set it forth as to make it look possible and reasonable." This rule can be generalized: the more favorable to the characters an unexpected plot turn is, the better it needs to be set up (see the end of James Morrow's Only Begotten Daughter). But what about eucatastrophe, where the power of a happy ending comes from its unexpectedness? Is the eucatastrophe in fact a form of plausible miracle where the plausibility derives not from things the author has put in the text, but from beliefs the reader already had, perhaps without knowing it? Or is there another explanation?
 
I think this one gets the ten-foot pole, too.  (poke, poke, poke)

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part of [livejournal.com profile] bittercon 
marycatelli: (A Birthday)
The blurb goes like this:  "Many portal quest fantasies function by exploiting anxieties surrounding the location of home: either home is to be found beyond the portal, where the nerd/outcast finds their true tribe, or home is to be returned to, enriched by the fantasy land left behind in its favor. However, given that our world is increasingly mobile and rootless, why do we seem to produce so few sympathetic narratives of adventurers who never find home—for whom home is less a destination than a journey?"

And I pull out my ten-foot pole to poke it.

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Part of [livejournal.com profile] bittercon
marycatelli: (Default)
There's nothing quite like death in a story to set the tone.

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